For the beginner who has never programmed, Beginning iOS Storyboarding: Using Xcode shows how to extract those cool and innovative app ideas you have in your head into a working app ready for sale on the iTunes store by using Apple’s new Storyboarding technology. Storyboarding allows you to skip chunks of code by just dragging scenes and segues onto your Storyboard canvas. A time saver for sure, but it’s new!
Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco – a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer – have teamed up to bring you this book, Beginning iOS Storyboarding: Using Xcode. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of Objective-C the new and exquisite methodology of this incredible tool.
Even if you’re an intermediate or pro-level Objective-C developer, you can still learn the ins and outs of Xcode’s new Storyboarding feature, and find new ways of building and debugging your new Storyboarding app. Yup: This book is also for you, too. Download eBook Free »
iPad Enterprise Application Development BluePrints
Learn how to go about developing some simple, yet powerful applications with ease.
Each chapter explains about the technology in-depth, whilst providing you with enough information and examples to help grasp the technology.
Get to grips with integrating Facebook, iCloud, Twitter and Airplay into your applications.
Lots of step-by-step examples with images and diagrams to get you up to speed in no time, with helpful hints along the way.
iPad Enterprise Application Development BluePrints
With the release of the iPad and the iOS 5, this latest release comes packed with some great new features and improvements to the various frameworks and contains over 1,500 new APIs. You will learn how to integrate iCloud storage and how to go about using the Facebook and the OpenGraph APIs, as well as applying the various image and transition effects using Core Image into your own applications. Using the book’s step-by-step approach, you will soon master the technology and the skills needed to create some amazing applications. Download eBook Free »
Get Started Fast with Modern OpenGL ES Graphics Programming for iPhone, iPod touch, and iPad
OpenGL ES is a foundation technology that underlies the amazing media exhibited by iPhone applications, but its inherent cross-platform capabilities extend its appeal to game authors, scientists, and multimedia authors regardless of their chosen development platform. The hardest part of learning OpenGL today is finding information and examples that are pertinent today. You have to filter out all of the background clutter found in the OpenGL standard, which includes obsolete code, suboptimal approaches, and anachronistic practices that have built up over 20 years of rapidly shifting graphics hardware technology and at least 12 different versions of the standard. Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming will provide a gentle introduction to graphics technology and serves as a no-nonsense, practical starting point for readers. All of the modern uses of OpenGL are discussed, while the book also avoids distracting readers with obsolete or irrelevant parts of the standard. OpenGL ES is clearly the future of cross-platform graphics technology, and it will continue to be used in all of the modern phones and game consoles for years to come.
Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
OpenGL ES technology underlies the user interface and graphical capabilities of Apple’s iPhone, iPod touch, and iPad–as well as devices ranging from video-game consoles and aircraft-cockpit displays to non-Apple smartphones. In this friendly, thorough introduction, Erik M. Buck shows how to make the most of Open GL ES in Apple’s iOS environment. Download eBook Free »
Sams Teach Yourself Core Data for Mac and iOS in 24 Hours, 2nd Edition
Apple now installs Core Data and the SQLite database automatically on every iPad, iPhone, iPod touch, and Macintosh. Using Core Data, it’s simpler than ever to build iOS or Mac apps that store and work with data. Now, in 24 lessons of one hour or less, leading Apple database expert Jesse Feiler shows how to take full advantage of Core Data on both iOS and Mac OS X platforms. Feiler covers both using the database and creating interfaces to it, and offers all the guidance developers need to meet any data requirements, whether casual or enterprise-class. He fully reflects all of Apple’s latest innovations, including the new Xcode 4.3 development environment, iOS 5, and Mac OS X 10.7 (Lion). This book also covers crucial topics such as NSPredicate that most previous Core Data books have ignored. This revised edition brings the book’s coverage up to date with version 4.3 of Xcode.
In just 24 sessions of one hour or less, start using Core Data to build powerful data-driven apps for iOS devices and Mac OS X computers! Using this book’s straightforward, step-by-step approach, you’ll discover how Apple’s built-in data persistence framework can help you meet any data-related requirement, from casual to enterprise-class. Beginning with the absolute basics, you’ll learn how to create data models, build interfaces, interact with users, work with data sources and table views, and even get started with iCloud. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Download eBook Free »
The iPhone, iPod touch, and iPad are not just consumer devices. Apple’s popular iOS devices are rapidly spreading through the business market in increasing numbers. In this thorough reference guide, IT professionals will learn from seasoned IT veteran John Welch how to deploy and manage iOS devices in the enterprise.
John uses a refreshing, straightforward approach to teach you how to manage iOS devices. And he covers a wide range of methods, from managing just a handful of devices to dealing with hundreds. You’ll find out when using iTunes for management is good enough and how to get the most out of that simple tool. You’ll also explore what you can do with Apple’s free iPhone Configuration Utility, from setting up applications and provisioning to specifying precisely what users can do with their devices. He’ll show you how to use the iPCU (iPhone Configuration Utility) to install enterprise apps on an iOS device, do extensive management, and distribute profiles via USB, by email, and over the air (OTA). For environments that require large deployments with huge numbers of iOS devices, you’ll get instruction on using SCEP (Simple Certificate Enrollment Protocol). And he’ll take you even further to learn how to use Mobile Device Management (MDM) to push changes out to devices.
The iPhone, iPod touch, and iPad are not just consumer devices. Apple’s popular iOS devices are rapidly spreading through the business market in increasing numbers. In this thorough reference guide, IT professionals will learn from seasoned IT veteran John Welch how to deploy and manage iOS devices in the enterprise. Download eBook Free »